Mizuki portrait

YOUR MAIN · SUPPORT

PLAYING MIZUKI

Who to ban, which matchups hurt, where to play and who has your back.

MIZUKI CHANGED IN THE 6 OCT 2026 PATCHHit volume · head height / head / torso / legs · See the impact
TierB
Win rate48.9%
Pick rate8.7%
Ban rate4.2%

OFFICIAL KIT · SUPPORT

KIT

  1. Spirit Glaive

    Weapon

    Bouncing projectile that damages enemies.

  2. Healing Kasa

    Cooldown 6s

    Ability

    Throw your hat to bounce it between allies, healing them.

  3. Binding Chain

    Cooldown 12s

    Ability

    Launch your chain at an enemy, hindering their movement.

  4. Katashiro Return

    Cooldown 12s

    Ability

    Leap forward, gaining increased movement speed. Reactivate to teleport back.

  5. Remedy Aura

    Passive

    Heal nearby allies. Grows stronger when damaging and healing others.

  6. Kekkai Sanctuary

    Ultimate

    Create a sanctuary that heals allies within and absorbs enemy projectiles that pass through it.

Minor perksLevel 2 · pick one

  • Wellspring

    Remedy Aura generation is increased by 25%.

  • Exposed Soul

    Hitting an enemy with Binding Chain increases your damage dealt to them by 30% for 2 seconds.

Major perksLevel 3 · pick one

  • Resonant Return

    Healing Kasa bounces one additional time. Each bounce increases its healing by 10.

  • Quickstep

    While Katashiro Return is active, allies within Remedy Aura gain 20% increased movement speed.

Cooldowns from the Overwatch Wiki and the patch notes.

Ability and perk icons and descriptions © Blizzard Entertainment.

KNOW YOUR PROBLEMS

TOUGH MATCHUPS

Heroes that counter Mizuki, strongest first. Tap one to see what beats them.

GOOD5 PICKS

D.Mon Good Tank S

Mobile frontline pressure and a frontal barrier let D.Mon contest Mizuki's space without giving them easy angles.

HOW TO PLAY IT

Don't trade into D.Mon's barrier. Support from off-angles and wait for your team to break the barrier before pushing.

PERK PICK Solid pick

MinorWellspringMajorResonant Return

D.Mon plays as a stalwart, so anti-barrier and area damage matter most. Wellspring brings peel and sustain; Resonant Return brings peel and area damage.

Genji Good Damage S

Mobility lets Genji keep pace with Mizuki and continue pressure through attempted disengages.

  • CLEAN ENGAGE REQUIRED
HOW TO PLAY IT

Genji can chase your disengage. Stay near your team and keep your defensive tools until he commits to you.

PERK PICK Solid pick

MinorWellspringMajorResonant Return

Genji plays as a flanker, so anti-flank and anti-dive matter most. Wellspring brings peel and sustain; Resonant Return brings peel and area damage.

Jetpack Cat Good Support B

Aerial mobility and displacement make Jetpack Cat difficult for Mizuki to pressure while she supports from safer angles.

  • VERTICAL SPACE
HOW TO PLAY IT

You'll struggle to pressure Jetpack Cat in the air. Focus grounded targets and let your hitscan teammates contest her.

PERK PICK Solid pick

MinorExposed SoulMajorQuickstep

Jetpack Cat plays as a tactician, so burst and duels matter most. Exposed Soul brings burst and duels; Quickstep brings mobility.

Junker Queen Good Tank B

Close-range pressure and sustain punish Mizuki when they commit into Queen's effective space.

HOW TO PLAY IT

Don't fight in Junker Queen's close range. Support from further back and let your tank absorb her pressure.

PERK PICK Solid pickDefault build

MinorExposed SoulMajorResonant Return

Junker Queen plays as a stalwart, so anti-barrier and area damage matter most. Exposed Soul brings burst; Resonant Return brings area damage.

Pharah Good Damage S

Vertical pressure keeps Pharah outside Mizuki's preferred range and forces them to fight on unfavorable angles.

  • VERTICAL SPACE
HOW TO PLAY IT

You can't contest Pharah from the ground. Stay under cover and let your hitscan teammates deal with her.

PERK PICK Lean

MinorExposed SoulMajorQuickstep

Pharah plays as a recon, so anti-air and range matter most. Quickstep brings mobility. Minor perk: no direct answer here, Exposed Soul is the all-round pick.

SITUATIONAL2 PICKS

Hanzo Situational Damage B

Long-range burst and sightline pressure punish Mizuki whenever they expose predictable movement.

  • MAP OR COMP DEPENDENT
  • OPEN SIGHTLINES
HOW TO PLAY IT

Avoid long sightlines and predictable paths. Move between cover so Hanzo can't pre-aim your position.

PERK PICK Solid pick

MinorWellspringMajorQuickstep

Hanzo plays as a sharpshooter, so mobility and range matter most. Wellspring brings sustain; Quickstep brings mobility.

Junkrat Situational Damage A

High burst and area denial punish Mizuki for entering predictable paths or fighting in confined space.

  • MAP OR COMP DEPENDENT
HOW TO PLAY IT

Avoid chokes and narrow paths where Junkrat's spam lands. Take wider routes and don't stand in confined spaces.

PERK PICK Solid pick

MinorExposed SoulMajorQuickstep

Junkrat plays as a specialist, so mobility and burst matter most. Exposed Soul brings burst; Quickstep brings mobility.

LEVEL UP RIGHT · SURVIVOR

PERK BUILD

One minor perk at level 2, one major at level 3. The highlighted pair is the default; each tough matchup above says when to switch.

MINOR PERKLevel 2 · pick one
  • Wellspring

    Remedy Aura generation is increased by 25%.

    • Peel
    • Sustain
  • DEFAULT

    Exposed Soul

    Hitting an enemy with Binding Chain increases your damage dealt to them by 30% for 2 seconds.

    • Burst
    • Duels
MAJOR PERKLevel 3 · pick one
  • DEFAULT

    Resonant Return

    Healing Kasa bounces one additional time. Each bounce increases its healing by 10.

    • Peel
    • Area damage
  • Quickstep

    While Katashiro Return is active, allies within Remedy Aura gain 20% increased movement speed.

    • Peel
    • Mobility

WHY THIS BUILD Covers what Mizuki's toughest matchups punish most: range, area damage and anti-barrier.

Perk names, text and icons as published on the official Mizuki page. Picks are rule-based from this hero's matchups, not win-rate data.

YOUR TARGETS

MIZUKI IS GOOD INTO

These matchups depend on timing, positioning and teammate follow-up. Check the conditions before swapping.

HERO BANS

BAN THESE

The counters you're most likely to actually face in Bronze → Diamond.

  1. 1GenjiGood counter · S tier13.8%pick rate
  2. 2D.MonGood counter · S tier5.6%pick rate
  3. 3PharahGood counter · S tier4.9%pick rate

Ranked by counter strength × how often each hero is picked.

MAP VOTE

WHERE TO PLAY

Mizuki's win rate on each map compared with Mizuki's own All Maps average. All ranks, PC Competitive.

VOTE FOR

  • Antarctic Peninsula+2.3 pts
  • Grímsvötn+1.6 pts
  • Oasis+1.4 pts

AVOID

  • Hollywood−2.1 pts
  • Numbani−2.0 pts
  • Blizzard World−1.9 pts

Blizzard Hero Statistics, 2026-10-15. Maps with low pick rates are left out.

Map images © Blizzard Entertainment, via OverFast API.

TEAM UP

COVERS YOUR WEAK SPOTS

Teammates who answer the heroes that counter Mizuki. One pick per role.

  • Tank WinstonS AnswersGenjiHanzo
  • Damage EchoB AnswersPharahGenjiJunkrat
  • Support MoiraB AnswersGenjiJunker Queen

Weighted by counter strength and observed pick rate.

NEXT STEP

BUILD AROUND IT

Your main needs backup picks for the matchups above.

CHANGE YOUR MAINSearch all 54 heroes

Matchups reviewed for 2026-10-06. Rates from Blizzard Hero Statistics (2026-10-20). Use the explanation, not just the label.