Cassidy portrait

YOUR MAIN · DAMAGE

PLAYING CASSIDY

Who to ban, which matchups hurt, where to play and who has your back.

CASSIDY CHANGED IN THE 6 OCT 2026 PATCHHit volume · torso / legs · Hitscan projectile size · See the impact
TierD
Win rate46.2%
Pick rate17.5%
Ban rate4.6%

OFFICIAL KIT · DAMAGE

KIT

Season 5 notes

Cassidy can no longer combine Deadeye with Jetpack Cat's carry.

  1. Peacekeeper

    Weapon

    Accurate, powerful revolver. Wildly fire remaining rounds.

  2. Combat Roll

    Cooldown 5s

    Ability

    Roll in the direction you're moving to take reduced damage and reload.

  3. Deadeye

    1,800 pts

    Ultimate

    Face off against your enemies. Press Q to lock on, then Q or ABILITY 3 to fire.

    Season 5Deadeye prevents attaching to Lifeline.

Minor perksLevel 2 · pick one

  • Bang Bang

    Cassidy throws a second Flashbang that travels farther, but both Flashbangs deal 40% reduced damage.

  • Giddy Up

    After using Combat Roll, Cassidy gains a 60% movement speed boost that decays over 1.5 seconds.

Major perksLevel 3 · pick one

  • Rollin' Round-Up

    Combat Roll also heals 15 health for each bullet reloaded.

  • Silver Bullet

    Peacekeeper's secondary fire is replaced with a piercing shot that inflicts bleeding. Combat Roll and Deadeye reset its cooldown.

Game plan

  1. Plan the ultimate from your own position

Know this

  • Jetpack Cat cannot carry you during Deadeye.

Official live patch notes · Cooldowns from the Overwatch Wiki and the patch notes, ultimate cost in points.

Ability and perk icons and descriptions © Blizzard Entertainment.

KNOW YOUR PROBLEMS

TOUGH MATCHUPS

Heroes that counter Cassidy, strongest first. Tap one to see what beats them.

GOOD6 PICKS

D.Va Good Tank D

Defense Matrix denies key ranged pressure while Boosters let D.Va force Cassidy out of position.

  • CLEAN ENGAGE REQUIRED
  • MAP OR COMP DEPENDENT
HOW TO PLAY IT

Don't shoot into Defense Matrix. Wait for it to drop, and keep Combat Roll for when D.Va boosts onto you.

PERK PICK Solid pick

MinorBang BangMajorRollin' Round-Up

D.Va plays as an initiator, so anti-dive and crowd control matter most. Bang Bang brings crowd control and anti-dive; Rollin' Round-Up brings sustain.

Widowmaker Good Damage B

Long-range pick pressure punishes Cassidy whenever they expose predictable sightlines.

  • OPEN SIGHTLINES
  • MAP OR COMP DEPENDENT
HOW TO PLAY IT

Avoid long sightlines. Hold closer angles with cover, and move to a flank where Widowmaker can't aim at you freely.

PERK PICK Lean

MinorGiddy UpMajorSilver Bullet

Widowmaker plays as a sharpshooter, so mobility and range matter most. Giddy Up brings mobility; Silver Bullet brings range.

Genji Good Damage S

Deflect, mobility and burst let Genji challenge Cassidy's pressure and punish isolated positioning.

  • CLEAN ENGAGE REQUIRED
HOW TO PLAY IT

Don't fire into Deflect. Wait it out, then punish, and keep Combat Roll to survive his dive rather than chasing him.

PERK PICK Solid pick

MinorBang BangMajorRollin' Round-Up

Genji plays as a flanker, so anti-flank and anti-dive matter most. Bang Bang brings crowd control and anti-dive; Rollin' Round-Up brings sustain and duels.

Hanzo Good Damage B

Long-range burst and sightline pressure punish Cassidy whenever they expose predictable movement.

  • OPEN SIGHTLINES
HOW TO PLAY IT

Avoid long sightlines where Hanzo can pre-aim. Fight at mid range with cover close by and reposition after each pick attempt.

PERK PICK Clear pick

MinorGiddy UpMajorSilver Bullet

Hanzo plays as a sharpshooter, so mobility and range matter most. Giddy Up brings mobility; Silver Bullet brings range.

Sigma Good Tank B

Barrier control, absorption and Accretion reduce Cassidy's pressure while creating punish windows at range.

HOW TO PLAY IT

Don't unload into Sigma's barrier. Take an off-angle, and hold your burst until his shield is down.

PERK PICK LeanDefault build

MinorBang BangMajorSilver Bullet

Sigma plays as a stalwart, so anti-barrier and area damage matter most. Silver Bullet brings burst and range. Minor perk: no direct answer here, Bang Bang is the all-round pick.

Zarya Good Tank C

Projected barriers absorb key pressure and beam damage becomes increasingly dangerous in sustained fights.

HOW TO PLAY IT

Don't feed Zarya's bubbles charge. Wait for the bubble to drop, then shoot, and back off when she's high charge.

PERK PICK LeanDefault build

MinorBang BangMajorSilver Bullet

Zarya plays as a bruiser, so burst and duels matter most. Bang Bang brings crowd control; Silver Bullet brings burst and range.

SITUATIONAL1 PICK

Sojourn Situational Damage D

Mobile ranged burst punishes Cassidy on exposed approaches and forces safer, slower positioning.

  • MAP OR COMP DEPENDENT
HOW TO PLAY IT

Avoid open lanes where Sojourn's Railgun wins. Stay at mid range near cover and make her come to you.

PERK PICK Solid pick

MinorGiddy UpMajorSilver Bullet

Sojourn plays as a sharpshooter, so mobility and range matter most. Giddy Up brings mobility; Silver Bullet brings range.

LEVEL UP RIGHT · SHARPSHOOTER

PERK BUILD

One minor perk at level 2, one major at level 3. The highlighted pair is the default; each tough matchup above says when to switch.

MINOR PERKLevel 2 · pick one
  • DEFAULT

    Bang Bang

    Cassidy throws a second Flashbang that travels farther, but both Flashbangs deal 40% reduced damage.

    • Crowd control
    • Anti-dive
    • Anti-flank
  • Giddy Up

    After using Combat Roll, Cassidy gains a 60% movement speed boost that decays over 1.5 seconds.

    • Mobility
    • Anti-dive
MAJOR PERKLevel 3 · pick one
  • Rollin' Round-Up

    Combat Roll also heals 15 health for each bullet reloaded.

    • Sustain
    • Duels
  • DEFAULT

    Silver Bullet

    Peacekeeper's secondary fire is replaced with a piercing shot that inflicts bleeding. Combat Roll and Deadeye reset its cooldown.

    • Burst
    • Range
    • Anti-barrier

WHY THIS BUILD Covers what Cassidy's toughest matchups punish most: range, mobility and sustain.

Perk names, text and icons as published on the official Cassidy page. Picks are rule-based from this hero's matchups, not win-rate data.

YOUR TARGETS

CASSIDY IS GOOD INTO

These matchups depend on timing, positioning and teammate follow-up. Check the conditions before swapping.

HERO BANS

BAN THESE

The counters you're most likely to actually face in Bronze → Diamond.

  1. 1GenjiGood counter · S tier13.8%pick rate
  2. 2SigmaGood counter · B tier9.7%pick rate
  3. 3HanzoGood counter · B tier7.9%pick rate

Ranked by counter strength × how often each hero is picked.

MAP VOTE

WHERE TO PLAY

Cassidy's win rate on each map compared with Cassidy's own All Maps average. All ranks, PC Competitive.

VOTE FOR

  • Antarctic Peninsula+2.0 pts
  • Samoa+1.4 pts
  • Busan+1.3 pts

AVOID

  • Colosseo−2.0 pts
  • Eichenwalde−1.9 pts
  • Blizzard World−1.5 pts

Blizzard Hero Statistics, 2026-10-15. Maps with low pick rates are left out.

Map images © Blizzard Entertainment, via OverFast API.

TEAM UP

COVERS YOUR WEAK SPOTS

Teammates who answer the heroes that counter Cassidy. One pick per role.

Weighted by counter strength and observed pick rate.

NEXT STEP

BUILD AROUND IT

Your main needs backup picks for the matchups above.

CHANGE YOUR MAINSearch all 54 heroes

Matchups reviewed for 2026-10-06. Rates from Blizzard Hero Statistics (2026-10-20). Use the explanation, not just the label.