Juno portrait

YOUR MAIN · SUPPORT

PLAYING JUNO

Who to ban, which matchups hurt, where to play and who has your back.

JUNO CHANGED IN THE 6 OCT 2026 PATCHHit volume · torso / hands / arms · See the impact
TierB
Win rate49.5%
Pick rate11.6%
Ban rate0.2%

OFFICIAL KIT · SUPPORT

KIT

  1. Mediblaster

    Weapon

    Burst fire weapon that heals allies and damages enemies.

  2. Pulsar Torpedoes

    Ability

    Press to lock on, then SECONDARY FIRE to fire homing projectiles. Heals allies over time and damages enemies.

  3. Hyper Ring

    Cooldown 14s

    Ability

    Deploy a ring that increases movement speed of allies that pass through it.

  4. Glide Boost

    Cooldown 6s

    Ability

    Glide horizontally with increased movement speed.

  5. Martian Overboots

    Passive

    While airborne, press SPACE to double jump and hold SPACE to hover.

  6. Orbital Ray

    2,900 pts

    Ultimate

    Call down a ray that travels forward, healing allies and increasing their damage.

Minor perksLevel 2 · pick one

  • Familiar Vitals

    Pulsar Torpedoes lock onto allies 35% faster.

  • Locked On

    Reduce the cooldown of Pulsar Torpedoes by 1 second for each enemy hit.

Major perksLevel 3 · pick one

  • Lift Off

    Martian Overboots can now triple jump.

  • Faster Blaster

    While Glide Boost is active, Mediblaster fires continuously.

Cooldowns from the Overwatch Wiki and the patch notes, ultimate cost in points.

Ability and perk icons and descriptions © Blizzard Entertainment.

KNOW YOUR PROBLEMS

TOUGH MATCHUPS

Heroes that counter Juno, strongest first. Tap one to see what beats them.

GOOD6 PICKS

Soldier: 76 Good Damage D

Reliable ranged pressure punishes Juno's movement and reduces the safety of open repositioning.

  • MAP OR COMP DEPENDENT
HOW TO PLAY IT

Don't hover in open space against hitscan. Move between cover and keep your repositioning short and unpredictable.

PERK PICK LeanDefault build

MinorFamiliar VitalsMajorLift Off

Soldier: 76 plays as a specialist, so mobility and burst matter most. Lift Off brings mobility. Minor perk: no direct answer here, Familiar Vitals is the all-round pick.

Ashe Good Damage B

Reliable ranged pressure punishes Juno's movement and reduces the safety of open repositioning.

  • OPEN SIGHTLINES
HOW TO PLAY IT

Avoid long open sightlines when you reposition. Move between cover and don't hover in the open where hitscan can track you.

PERK PICK LeanDefault build

MinorFamiliar VitalsMajorLift Off

Ashe plays as a sharpshooter, so mobility and range matter most. Lift Off brings mobility. Minor perk: no direct answer here, Familiar Vitals is the all-round pick.

D.Va Good Tank D

Mobility lets D.Va keep pace with Juno and continue pressure through attempted disengages.

  • CLEAN ENGAGE REQUIRED
HOW TO PLAY IT

D.Va can keep up with your movement. Stay near your team and save your mobility until she commits, then reposition to safety.

PERK PICK LeanDefault build

MinorFamiliar VitalsMajorLift Off

D.Va plays as an initiator, so anti-dive and crowd control matter most. Familiar Vitals brings peel; Lift Off brings mobility and anti-dive.

Tracer Good Damage B

Mobility lets Tracer keep pace with Juno and continue pressure through attempted disengages.

  • CLEAN ENGAGE REQUIRED
HOW TO PLAY IT

Tracer can chase your movement. Stay close to teammates who can peel and save your escape until they commit.

PERK PICK LeanDefault build

MinorFamiliar VitalsMajorLift Off

Tracer plays as a flanker, so anti-flank and anti-dive matter most. Lift Off brings anti-dive. Minor perk: no direct answer here, Familiar Vitals is the all-round pick.

Winston Good Tank S

Mobility lets Winston keep pace with Juno and continue pressure through attempted disengages.

  • CLEAN ENGAGE REQUIRED
HOW TO PLAY IT

Winston can follow you. Stay near your team, keep your escape until he jumps and don't fight him alone.

PERK PICK LeanDefault build

MinorFamiliar VitalsMajorLift Off

Winston plays as an initiator, so anti-dive and sustain matter most. Familiar Vitals brings peel; Lift Off brings mobility and anti-dive.

Wrecking Ball Good Tank B

Mobility lets Wrecking Ball keep pace with Juno and continue pressure through attempted disengages.

  • CLEAN ENGAGE REQUIRED
HOW TO PLAY IT

Wrecking Ball can chase your movement. Stay grouped with your team and hold your escape until after he commits.

PERK PICK LeanDefault build

MinorFamiliar VitalsMajorLift Off

Wrecking Ball plays as an initiator, so anti-dive and crowd control matter most. Familiar Vitals brings peel; Lift Off brings mobility and anti-dive.

SITUATIONAL1 PICK

Hazard Situational Tank S

Mobility lets Hazard keep pace with Juno and continue pressure through attempted disengages.

  • MAP OR COMP DEPENDENT
  • CLEAN ENGAGE REQUIRED
HOW TO PLAY IT

Hazard can follow your disengage. Stay near teammates and keep your escape until after they commit to you.

PERK PICK LeanDefault build

MinorFamiliar VitalsMajorLift Off

Hazard plays as an initiator, so anti-dive and crowd control matter most. Familiar Vitals brings peel; Lift Off brings mobility and anti-dive.

LEVEL UP RIGHT · SURVIVOR

PERK BUILD

One minor perk at level 2, one major at level 3. The highlighted pair is the default; each tough matchup above says when to switch.

MINOR PERKLevel 2 · pick one
  • DEFAULT

    Familiar Vitals

    Pulsar Torpedoes lock onto allies 35% faster.

    • Peel
  • Locked On

    Reduce the cooldown of Pulsar Torpedoes by 1 second for each enemy hit.

    • Ammo & cooldowns
    • Peel
MAJOR PERKLevel 3 · pick one
  • DEFAULT

    Lift Off

    Martian Overboots can now triple jump.

    • Mobility
    • Anti-dive
    • Anti-air
  • Faster Blaster

    While Glide Boost is active, Mediblaster fires continuously.

    • Duels
    • Mobility

WHY THIS BUILD Covers what Juno's toughest matchups punish most: anti-dive, crowd control and sustain.

Perk names, text and icons as published on the official Juno page. Picks are rule-based from this hero's matchups, not win-rate data.

YOUR TARGETS

JUNO IS GOOD INTO

These matchups depend on timing, positioning and teammate follow-up. Check the conditions before swapping.

HERO BANS

BAN THESE

The counters you're most likely to actually face in Bronze → Diamond.

  1. 1Soldier: 76Good counter · D tier14.6%pick rate
  2. 2AsheGood counter · B tier9.5%pick rate
  3. 3WinstonGood counter · S tier8.4%pick rate

Ranked by counter strength × how often each hero is picked.

MAP VOTE

WHERE TO PLAY

Juno's win rate on each map compared with Juno's own All Maps average. All ranks, PC Competitive.

VOTE FOR

  • Circuit Royal+2.7 pts
  • Samoa+1.8 pts
  • Runasapi+1.7 pts

AVOID

  • Eichenwalde−1.6 pts

Blizzard Hero Statistics, 2026-10-15. Maps with low pick rates are left out.

Map images © Blizzard Entertainment, via OverFast API.

TEAM UP

COVERS YOUR WEAK SPOTS

Teammates who answer the heroes that counter Juno. One pick per role.

Weighted by counter strength and observed pick rate.

NEXT STEP

BUILD AROUND IT

Your main needs backup picks for the matchups above.

CHANGE YOUR MAINSearch all 54 heroes

Matchups reviewed for 2026-10-06. Rates from Blizzard Hero Statistics (2026-10-20). Use the explanation, not just the label.