Map image © Blizzard Entertainment, via OverFast API.

FLASHPOINT MAP

Last updated September 2026

Suravasa map guide

Temple complex in the jungle. Objective, key areas and tips in plain English.

Map at a glance

How the map works

Objective flow: the order of play, not a map.

  1. Both teams leave spawnFrom opposite ends
  2. First point in the middleAlways the centre first
  3. Next point unlocksSomewhere else on the map
  4. Rotate as a teamArrive together
  5. First to three pointsWins the match

Key areas

Centre point
Where the first fight always happens.
Temple and Ruins
Two point areas, linked by a back path you can use to rotate.
Market and Garden
Busy areas with cover between the points.

Tactical map

Detailed tactical map

Coming when the current layout can be verified. Until then, use the objective flow above and the in-game map.

Tactical map pending verification

The basics

Objective
Five points spawn one after another. The first point is always in the middle. The first team to capture three of the five wins.
Where you spawn
Each team starts at its own end of the map. Points can appear far from your spawn, so getting there together matters.

Beginner tips

  • The map is big. Move as a team to each new point instead of trickling in.
  • Arriving first with more players usually decides a point.
  • When a point spawns far away, rotate early rather than waiting for the fight to end.

More maps to learn

  • Flashpoint

    New Junk City

    Junker ruins and scrapyards

    Open
  • Push

    New Queen Street

    Toronto streets

    Open

Not sure how Flashpoint works? Game modes explained · All maps

Keep learning: which role to play · hero counters for this matchup · how to read the scoreboard after the match