Map image © Blizzard Entertainment, via OverFast API.

ESCORT MAP

Last updated September 2026

Junkertown map guide

Australian Outback scrapyard. Objective, key areas and tips in plain English.

Map at a glance

How the map works

Objective flow: the order of play, not a map.

  1. Attackers leave spawnThrough the town gates
  2. Escort the payloadStay next to it to move it
  3. Checkpoint 1Through the town
  4. Checkpoint 2Spawns move forward again
  5. Final destinationThe arena

Key areas

Town gates
The long, open opening stretch.
The arena
Where the route ends, in the Junker Queen's arena.

Tactical map

Detailed tactical map

A detailed top-down map of the current layout is being checked. Until it is ready, use the objective flow above and the in-game map.

Tactical map in review

The basics

Objective
Attackers escort the payload through two checkpoints to the final stop. Defenders try to stop it before time runs out.
Where you spawn
Attackers start outside the town gates. Defenders start further in and get a spawn closer to the payload after each checkpoint.

Beginner tips

  • The first stretch is long and open, so snipers are dangerous. Move between cover.
  • Side buildings let you get around the defenders' main line.
  • Stay near the payload on the last stretch: the time pressure is highest there.

More maps to learn

  • Escort

    Route 66

    Desert highway and final bunker

    Open
  • Escort

    Rialto

    Venice canals

    Open

Not sure how Escort works? Game modes explained · All maps

Keep learning: which role to play · hero counters for this matchup · how to read the scoreboard after the match