
ESCORT MAP
Last updated September 2026Junkertown map guide
Australian Outback scrapyard. Objective, key areas and tips in plain English.
Map at a glance
How the map works
Objective flow: the order of play, not a map.
- Attackers leave spawnThrough the town gates
- Escort the payloadStay next to it to move it
- Checkpoint 1Through the town
- Checkpoint 2Spawns move forward again
- Final destinationThe arena
Key areas
- Town gates
- The long, open opening stretch.
- The arena
- Where the route ends, in the Junker Queen's arena.
Tactical map
Detailed tactical map
A detailed top-down map of the current layout is being checked. Until it is ready, use the objective flow above and the in-game map.
Tactical map in reviewThe basics
- Objective
- Attackers escort the payload through two checkpoints to the final stop. Defenders try to stop it before time runs out.
- Where you spawn
- Attackers start outside the town gates. Defenders start further in and get a spawn closer to the payload after each checkpoint.
Beginner tips
- The first stretch is long and open, so snipers are dangerous. Move between cover.
- Side buildings let you get around the defenders' main line.
- Stay near the payload on the last stretch: the time pressure is highest there.
More maps to learn
Not sure how Escort works? Game modes explained · All maps
Keep learning: which role to play · hero counters for this matchup · how to read the scoreboard after the match