Oasis
2 / 2 favorable picks
See map statistics
Kiriko: +1.6 points
Mizuki: +1.4 points
Win rate compared with the same hero across all maps. Points means percentage points.
YOUR BENCH, ON TRIAL
Pick 2–4 heroes from one role. We compare their listed Counters, show where a swap covers another pick's weakness, and find your next heroes to learn.
THE VERDICT · SUPPORT
A workable bench. A few matchups can still box you in.
Your score balances listed matchup coverage with the benchmark across 2–4 heroes in your role. It measures your options, not your skill.
Your picks against enemies that threaten this pool. A hero can help even when another pick is the stronger counter.
16.7% weighted coverage. 1.13 / 6.75 threat points answered. Strong counters cover more than conditional ones.
among 2-hero Support pools.
Your pool's same-size percentile is 91.7. Ties share a rank. This is a comparison with other pools, not a win rate or coverage percentage.
01 · THE READOUT
Binding Chain directly restricts Doomfist's mobility and turns committed dives into punishable windows.

Tier is the hero’s current place in our Tier List. Buff means a recent strengthening, Nerf a weakening, Mixed both, and Rework a changed kit. Tap a badge to see what changed.
The tiers shown are for PC Competitive Role Queue, Bronze to Diamond. Updated 2026-10-20.
Patch reviewed: 2026-10-06, including hotfixes. Your pool score uses counter matchups; these badges do not add or subtract points.
Where does your whole pool have room to play? Maps with more favorable picks come first. Each row compares that hero with their own usual results.
2 / 2 favorable picks
Kiriko: +1.6 points
Mizuki: +1.4 points
Win rate compared with the same hero across all maps. Points means percentage points.
2 / 2 favorable picks
Kiriko: +1 points
Mizuki: +1.4 points
Win rate compared with the same hero across all maps. Points means percentage points.
2 / 2 favorable picks
Kiriko: +1 points
Mizuki: +1.3 points
Win rate compared with the same hero across all maps. Points means percentage points.
1 / 2 favorable picks
Kiriko: +0.4 points
Mizuki: +2.3 points
Win rate compared with the same hero across all maps. Points means percentage points.
Favorable means at least 1 percentage point above that hero's usual win rate. Below usual means at least 1 point lower; smaller differences count as around usual. Missing data stays unknown.
These are individual hero results, not a combined pool win rate or a prediction of your next match. More favorable picks means more alternatives if you need to switch.
PC Competitive Role Queue, all tiers · 2026-10-15. Select a hero for their map guide and source details.
02 · KNOW THE OPPOSITION
See who forces a difficult fight, why they do it, and which pick can help.
PharahPressures Kiriko, MizukiExposedVertical pressure keeps Pharah outside Kiriko's preferred range and forces them to fight on unfavorable angles.
You can't pressure Pharah well from range. Play under cover, and let your hitscan teammates contest her in the air.
Vertical pressure keeps Pharah outside Mizuki's preferred range and forces them to fight on unfavorable angles.
You can't contest Pharah from the ground. Stay under cover and let your hitscan teammates deal with her.
Our counter guide does not recommend Kiriko / Mizuki against Pharah. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guide
D.VaPressures KirikoExposedMobility lets D.Va keep pace with Kiriko and continue pressure through attempted disengages.
Save Swift Step for when D.Va boosts onto you. Teleport to a teammate far from her, not one inside her dive path.
Our counter guide does not recommend Kiriko / Mizuki against D.Va. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guide
Jetpack CatPressures MizukiExposedAerial mobility and displacement make Jetpack Cat difficult for Mizuki to pressure while she supports from safer angles.
You'll struggle to pressure Jetpack Cat in the air. Focus grounded targets and let your hitscan teammates contest her.
Our counter guide does not recommend Kiriko / Mizuki against Jetpack Cat. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guide
VendettaPressures KirikoExposedMobility lets Vendetta keep pace with Kiriko and continue pressure through attempted disengages.
Stay close to teammates who can peel. Hold your escape until Vendetta commits, then get out toward help.
Our counter guide does not recommend Kiriko / Mizuki against Vendetta. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guide
VenturePressures KirikoExposedMobility lets Venture keep pace with Kiriko and continue pressure through attempted disengages.
Keep your escape until Venture pops up next to you. Stay near your team so the dive becomes a fight they lose.
Our counter guide does not recommend Kiriko / Mizuki against Venture. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guide
D.MonYour swap: MizukiSituationalMobile frontline pressure and a frontal barrier let D.Mon contest Mizuki's space without giving them easy angles.
Don't trade into D.Mon's barrier. Support from off-angles and wait for your team to break the barrier before pushing.
Timing and team support matter. Binding Chain restricts D.Mon's movement, while Kekkai Sanctuary can absorb her repeater pressure.
GenjiYour swap: MizukiSituationalMobility lets Genji keep pace with Mizuki and continue pressure through attempted disengages.
Genji can chase your disengage. Stay near your team and keep your defensive tools until he commits to you.
Timing and team support matter. Binding Chain punishes Genji's mobility, while Kekkai Sanctuary can absorb shuriken during his engage.
WinstonYour swap: MizukiSituationalMobility lets Winston keep pace with Kiriko and continue pressure through attempted disengages.
Keep Swift Step for when Winston commits. Teleport to a teammate outside his bubble instead of fighting inside it.
Control and peel punish Winston's committed engage and make it harder to escape after diving.
Covered means a Strong listed counter. Situational means a Good or Situational partial answer. Exposed means this enemy pressures a pick but no counter is listed in your pool. Unlisted matchups stay unknown.
PLAN B, PLEASE
Tap a hero to ban them. See who you can still play and which swaps you lose.
Your original pool stays selected. This is just a practice scenario.
Kiriko IS BANNED
×
You lose Kiriko's best counter option in these matchups:
Kiriko was your swap here.
Protection Suzu cleanses Queen's anti-heal and wound pressure, sharply reducing the payoff of her commits.
8.3% weighted coverage. 0.25 / 3 threat points answered.
One hero remains. The score and percentile require 2–4 heroes, so neither is rated here.
Mizuki IS BANNED
×
You lose Mizuki's best counter option in these matchups:
Mizuki was your swap here.
Control and peel punish Winston's committed engage and make it harder to escape after diving.
Mizuki was your swap here.
Binding Chain directly restricts Doomfist's mobility and turns committed dives into punishable windows.
0% weighted coverage. 0 / 3.75 threat points answered.
One hero remains. The score and percentile require 2–4 heroes, so neither is rated here.
03 · BUILD A BETTER BENCH
One hero to learn. More ways out of a bad matchup.

Keep your picks. Add a new way to fight back.
+
Examples of the matchups you improve by learning this hero.
Accurate hitscan shots contest exposed flight paths; cover and long-range angles still matter.
Consistent ranged pressure lets Illari punish D.Mon while maintaining strong sustain around her position.
Start with these matchups when you practice the new pool.
Illari brings different weaknesses too. Check these before you swap.
CoverageBefore 16.7% After 28%
Pool scoreBefore 36 After 52 /100
Coverage gain: +11.4 percentage points, including the new pool's own weaknesses.
Before: 1.13 / 6.75 threat points. After: 2.88 / 10.25.
Adding a slot changes pool size; same-size percentiles are not compared. These recommendations are alternatives, not a combined pool.

Keep your picks. Add a new way to fight back.
+
Examples of the matchups you improve by learning this hero.
Reliable close-range pressure and strong self-survival make Genji's isolated dives much less rewarding.
Start with these matchups when you practice the new pool.
Moira brings different weaknesses too. Check these before you swap.
CoverageBefore 16.7% After 24.3%
Pool scoreBefore 36 After 47 /100
Coverage gain: +7.7 percentage points, including the new pool's own weaknesses.
Before: 1.13 / 6.75 threat points. After: 2.25 / 9.25.
Adding a slot changes pool size; same-size percentiles are not compared. These recommendations are alternatives, not a combined pool.
Matchups reviewed for 2026-10-06. This measures listed matchups, not player skill, map fit, or the current live meta.
NEXT STEP
Upload your final scoreboard and see what actually happened.
HOW THE COURT SCORES IT
Hero Pool Score: practical matchup coverage, balanced against every 2-, 3- and 4-hero pool in your role. Each size gets equal weight. The score combines that standing with your actual coverage, so being a great pair does not hide big gaps. It is a matchup guide, not a promise of wins. Season 5 includes conditional kit inferences for new and reworked heroes; this percentile compares the listed graph, not observed match results.
Coverage: Strong threats count for 1 point, Good for ½ and Situational for ¼. Your best listed answer covers all, half or a quarter of a threat respectively. Conditional answers help, but do not erase a weakness. Shared threats count for each hero they pressure.
Among pools your size: the secondary percentile shows how efficiently you use your slots. Top 10% means your coverage beats roughly nine out of ten pools with the same role and number of heroes. Ties share a rank.
Next heroes: the first option brings the largest useful gain against your current threats. The second offers different coverage. Each must also improve the coverage rate of the resulting pool, including its new weaknesses. With four picks, we test replacements and name the hero to swap out. Options are alternatives, not a promise that both belong in the same pool.
Map, execution and team composition still matter. Missing matchups are unknown, not proof of safety. Check how the latest patch hits your heroes, explore the reasons in Overwatch Counters or broader performance on the Tier List. Shared links recalculate with the current catalog; no result snapshots are stored.