Dorado
2 / 2 favorable picks
See map statistics
Junkrat: +1 points
Widowmaker: +1.5 points
Win rate compared with the same hero across all maps. Points means percentage points.
YOUR BENCH, ON TRIAL
Pick 2–4 heroes from one role. We compare their listed Counters, show where a swap covers another pick's weakness, and find your next heroes to learn.
THE VERDICT · DAMAGE
You have options. The enemy still has too many.
Your score balances listed matchup coverage with the benchmark across 2–4 heroes in your role. It measures your options, not your skill.
Your picks against enemies that threaten this pool. A hero can help even when another pick is the stronger counter.
10% weighted coverage. 0.88 / 8.75 threat points answered. Strong counters cover more than conditional ones.
among 2-hero Damage pools.
Your pool's same-size percentile is 70.4. Ties share a rank. This is a comparison with other pools, not a win rate or coverage percentage.
01 · THE READOUT
Superior pick pressure challenges Ashe's sightlines and punishes exposed peeks.

Tier is the hero’s current place in our Tier List. Buff means a recent strengthening, Nerf a weakening, Mixed both, and Rework a changed kit. Tap a badge to see what changed.
The tiers shown are for PC Competitive Role Queue, Bronze to Diamond. Updated 2026-10-20.
Patch reviewed: 2026-10-06, including hotfixes. Your pool score uses counter matchups; these badges do not add or subtract points.
Where does your whole pool have room to play? Maps with more favorable picks come first. Each row compares that hero with their own usual results.
2 / 2 favorable picks
Junkrat: +1 points
Widowmaker: +1.5 points
Win rate compared with the same hero across all maps. Points means percentage points.
1 / 2 favorable picks
Junkrat: -1.5 points
Widowmaker: +4.4 points
Win rate compared with the same hero across all maps. Points means percentage points.
1 / 2 favorable picks
Junkrat: -2 points
Widowmaker: +3.8 points
Win rate compared with the same hero across all maps. Points means percentage points.
1 / 2 favorable picks
Junkrat: -1.1 points
Widowmaker: +3.6 points
Win rate compared with the same hero across all maps. Points means percentage points.
Favorable means at least 1 percentage point above that hero's usual win rate. Below usual means at least 1 point lower; smaller differences count as around usual. Missing data stays unknown.
These are individual hero results, not a combined pool win rate or a prediction of your next match. More favorable picks means more alternatives if you need to switch.
PC Competitive Role Queue, all tiers · 2026-10-15. Select a hero for their map guide and source details.
02 · KNOW THE OPPOSITION
See who forces a difficult fight, why they do it, and which pick can help.
D.VaPressures Junkrat, WidowmakerExposedDefense Matrix denies key ranged pressure while Boosters let D.Va force Junkrat out of position.
D.Va's Defense Matrix eats your grenades. Bait it first, then spam, and keep Concussion Mine to escape when she boosts in.
D.Va can close the gap quickly, force Widowmaker off safe angles, and keep pressure on after repositioning.
Keep Grappling Hook for when D.Va boosts onto you. Pick perches with an exit toward your team.
Our counter guide does not recommend Junkrat / Widowmaker against D.Va. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guide
DoomfistPressures WidowmakerExposedDoomfist can close the gap quickly, force Widowmaker off safe angles, and keep pressure on after repositioning.
Save Grappling Hook to escape Doomfist's engage. Don't pick isolated perches with no exit.
Our counter guide does not recommend Junkrat / Widowmaker against Doomfist. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guide
WinstonPressures WidowmakerExposedWinston can close the gap quickly, force Widowmaker off safe angles, and keep pressure on after repositioning.
Keep Grappling Hook for when Winston jumps in. Pick perches with an exit toward your team, not isolated ones.
Our counter guide does not recommend Junkrat / Widowmaker against Winston. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guide
Wrecking BallPressures WidowmakerExposedWrecking Ball can close the gap quickly, force Widowmaker off safe angles, and keep pressure on after repositioning.
Save Grappling Hook to escape Wrecking Ball's engage. Pick perches near your team, not isolated ones.
Our counter guide does not recommend Junkrat / Widowmaker against Wrecking Ball. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guide
EchoPressures JunkratExposedVertical mobility and burst let Echo attack Junkrat from angles that are difficult to contest consistently.
You can't contest Echo in the air easily. Play under cover, and ask your hitscan to pressure her so you can keep spamming.
Our counter guide does not recommend Junkrat / Widowmaker against Echo. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guide
GenjiPressures WidowmakerExposedGenji can close the gap quickly, force Widowmaker off safe angles, and keep pressure on after repositioning.
Keep Grappling Hook for when Genji dives you. Don't shoot into Deflect, and stay near teammates who can help.
Our counter guide does not recommend Junkrat / Widowmaker against Genji. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guide
VenturePressures WidowmakerExposedProtected approaches and close-range burst can dislodge Widowmaker when her perch is reachable.
Pick perches Venture can't reach easily. Keep your escape for their engage and reposition before they arrive.
Our counter guide does not recommend Junkrat / Widowmaker against Venture. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guide
WidowmakerPressures JunkratExposedLong-range pick pressure punishes Junkrat whenever they expose predictable sightlines.
Avoid long sightlines. Play corners and short angles where Widowmaker can't see you, and move after each spam.
Our counter guide does not recommend Junkrat / Widowmaker against Widowmaker. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guideCovered means a Strong listed counter. Situational means a Good or Situational partial answer. Exposed means this enemy pressures a pick but no counter is listed in your pool. Unlisted matchups stay unknown.
PLAN B, PLEASE
Tap a hero to ban them. See who you can still play and which swaps you lose.
Your original pool stays selected. This is just a practice scenario.
Junkrat IS BANNED
×
You lose Junkrat's best counter option in these matchups:
Junkrat was your swap here.
Trap and close-range explosive pressure punish predictable melee approaches.
0% weighted coverage. 0 / 6 threat points answered.
One hero remains. The score and percentile require 2–4 heroes, so neither is rated here.
Widowmaker IS BANNED
×
You lose Widowmaker's best counter option in these matchups:
Widowmaker was your swap here.
Reliable hitscan pressure punishes Pharah in the air and sharply limits safe flight angles.
Widowmaker was your swap here.
Superior pick pressure challenges Ashe's sightlines and punishes exposed peeks.
0% weighted coverage. 0 / 2.75 threat points answered.
One hero remains. The score and percentile require 2–4 heroes, so neither is rated here.
03 · BUILD A BETTER BENCH
One hero to learn. More ways out of a bad matchup.

Keep your picks. Add a new way to fight back.
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Examples of the matchups you improve by learning this hero.
Vertical pressure keeps Pharah outside Doomfist's preferred engagement space and punishes him from above.
Vertical pressure keeps Pharah outside Venture's preferred range and forces them to fight on unfavorable angles.
Start with these matchups when you practice the new pool.
Pharah brings different weaknesses too. Check these before you swap.
CoverageBefore 10% After 31.1%
Pool scoreBefore 20 After 54 /100
Coverage gain: +21.1 percentage points, including the new pool's own weaknesses.
Before: 0.88 / 8.75 threat points. After: 4.75 / 15.25.
Adding a slot changes pool size; same-size percentiles are not compared. These recommendations are alternatives, not a combined pool.

Keep your picks. Add a new way to fight back.
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Examples of the matchups you improve by learning this hero.
High close-range pressure punishes Winston for committing into the team and makes extended dives expensive.
Bastion can pressure Roadhog after Trash Compactor ends; the new absorption window prevents uninterrupted frontal firing from being a reliable answer.
Start with these matchups when you practice the new pool.
Bastion brings different weaknesses too. Check these before you swap.
CoverageBefore 10% After 21%
Pool scoreBefore 20 After 40 /100
Coverage gain: +11 percentage points, including the new pool's own weaknesses.
Before: 0.88 / 8.75 threat points. After: 2.63 / 12.5.
Adding a slot changes pool size; same-size percentiles are not compared. These recommendations are alternatives, not a combined pool.
Matchups reviewed for 2026-10-06. This measures listed matchups, not player skill, map fit, or the current live meta.
NEXT STEP
Upload your final scoreboard and see what actually happened.
HOW THE COURT SCORES IT
Hero Pool Score: practical matchup coverage, balanced against every 2-, 3- and 4-hero pool in your role. Each size gets equal weight. The score combines that standing with your actual coverage, so being a great pair does not hide big gaps. It is a matchup guide, not a promise of wins. Season 5 includes conditional kit inferences for new and reworked heroes; this percentile compares the listed graph, not observed match results.
Coverage: Strong threats count for 1 point, Good for ½ and Situational for ¼. Your best listed answer covers all, half or a quarter of a threat respectively. Conditional answers help, but do not erase a weakness. Shared threats count for each hero they pressure.
Among pools your size: the secondary percentile shows how efficiently you use your slots. Top 10% means your coverage beats roughly nine out of ten pools with the same role and number of heroes. Ties share a rank.
Next heroes: the first option brings the largest useful gain against your current threats. The second offers different coverage. Each must also improve the coverage rate of the resulting pool, including its new weaknesses. With four picks, we test replacements and name the hero to swap out. Options are alternatives, not a promise that both belong in the same pool.
Map, execution and team composition still matter. Missing matchups are unknown, not proof of safety. Check how the latest patch hits your heroes, explore the reasons in Overwatch Counters or broader performance on the Tier List. Shared links recalculate with the current catalog; no result snapshots are stored.