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2 / 2 favorable picks
See map statistics
Doomfist: +1.3 points
Junker Queen: +3.8 points
Win rate compared with the same hero across all maps. Points means percentage points.
YOUR BENCH, ON TRIAL
Pick 2–4 heroes from one role. We compare their listed Counters, show where a swap covers another pick's weakness, and find your next heroes to learn.
THE VERDICT · TANK
You have options. The enemy still has too many.
Your score balances listed matchup coverage with the benchmark across 2–4 heroes in your role. It measures your options, not your skill.
Your picks against enemies that threaten this pool. A hero can help even when another pick is the stronger counter.
9% weighted coverage. 0.88 / 9.75 threat points answered. Strong counters cover more than conditional ones.
among 2-hero Tank pools.
Your pool's same-size percentile is 64.3. Ties share a rank. This is a comparison with other pools, not a win rate or coverage percentage.
01 · THE READOUT
Doomfist can reach Ana quickly, force defensive cooldowns and deny comfortable backline positioning.

Tier is the hero’s current place in our Tier List. Buff means a recent strengthening, Nerf a weakening, Mixed both, and Rework a changed kit. Tap a badge to see what changed.
The tiers shown are for PC Competitive Role Queue, Bronze to Diamond. Updated 2026-10-20.
Patch reviewed: 2026-10-06, including hotfixes. Your pool score uses counter matchups; these badges do not add or subtract points.
Where does your whole pool have room to play? Maps with more favorable picks come first. Each row compares that hero with their own usual results.
2 / 2 favorable picks
Doomfist: +1.3 points
Junker Queen: +3.8 points
Win rate compared with the same hero across all maps. Points means percentage points.
2 / 2 favorable picks
Doomfist: +2.8 points
Junker Queen: +1.4 points
Win rate compared with the same hero across all maps. Points means percentage points.
2 / 2 favorable picks
Doomfist: +1.6 points
Junker Queen: +2.5 points
Win rate compared with the same hero across all maps. Points means percentage points.
2 / 2 favorable picks
Doomfist: +2.2 points
Junker Queen: +2.2 points
Win rate compared with the same hero across all maps. Points means percentage points.
Favorable means at least 1 percentage point above that hero's usual win rate. Below usual means at least 1 point lower; smaller differences count as around usual. Missing data stays unknown.
These are individual hero results, not a combined pool win rate or a prediction of your next match. More favorable picks means more alternatives if you need to switch.
PC Competitive Role Queue, all tiers · 2026-10-15. Select a hero for their map guide and source details.
02 · KNOW THE OPPOSITION
See who forces a difficult fight, why they do it, and which pick can help.
MaugaPressures Doomfist, Junker QueenExposedSustained brawl pressure makes Doomfist's frontline commitments difficult to survive or disengage from.
Avoid long fights against Mauga. Dive targets away from him, and punch out as soon as his damage ramps up.
High sustained damage and self-sustain punish Junker Queen in prolonged tank-to-tank engagements.
Avoid long tank-to-tank trades with Mauga. Use Commanding Shout for short, decisive fights, then disengage before he outlasts you.
Our counter guide does not recommend Doomfist / Junker Queen against Mauga. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guide
PharahPressures DoomfistExposedVertical pressure keeps Pharah outside Doomfist's preferred engagement space and punishes him from above.
You can't pressure Pharah from the ground. Play under roofs and let your hitscan teammates contest her.
Our counter guide does not recommend Doomfist / Junker Queen against Pharah. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guide
MeiPressures Doomfist, Junker QueenExposedClose-range pressure and Wall can isolate Junker Queen, turning a committed frontline push into a punishable fight.
Watch for Ice Wall behind you before you commit. Don't push past your team, so a wall doesn't cut you off from healing.
Control and peel punish Doomfist's committed engage and make it harder to escape after diving.
Watch for Ice Wall and Mei's crowd control. Keep an escape ready and dive targets she can't protect.
Our counter guide does not recommend Doomfist / Junker Queen against Mei. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guide
OrisaPressures Doomfist, Junker QueenExposedFortify and displacement blunt Doomfist's engage and make his predictable commitment much easier to punish.
Don't punch into Fortify. Wait for it to end, or dive targets away from Orisa while it's up.
Durability and displacement reduce Junker Queen's ability to force a clean engage or control close-range space.
Don't brawl into Fortify. Wait for it to end, or pick a different target while Orisa's defensive cooldowns are up.
Our counter guide does not recommend Doomfist / Junker Queen against Orisa. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guide
ZaryaPressures Doomfist, Junker QueenExposedA well-timed barrier protects the dive target and can deny Doomfist’s immediate payoff.
Don't punch a target Zarya can bubble. Bait the bubble first, then commit when it's on cooldown.
Projected barriers absorb key pressure and beam damage becomes increasingly dangerous in sustained fights.
Don't swing into Zarya's bubbles. Wait for them to drop, then commit, and avoid long trades when she's high charge.
Our counter guide does not recommend Doomfist / Junker Queen against Zarya. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guide
Junker QueenPressures DoomfistExposedSustained brawl pressure makes Doomfist's frontline commitments difficult to survive or disengage from.
Don't get stuck in long brawls with Junker Queen. Hit, take your value and Rocket Punch out before she outlasts you.
Our counter guide does not recommend Doomfist / Junker Queen against Junker Queen. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guide
ReaperPressures Junker QueenExposedHigh close-range damage and self-sustain punish Junker Queen when they commit into short-range fights.
Don't give Reaper a long close-range fight. Poke with Jagged Blade and engage when your team can help burst him down.
Our counter guide does not recommend Doomfist / Junker Queen against Reaper. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guide
RoadhogPressures DoomfistExposedChain Hook still displaces a committed Doomfist, but the longer pull distance and two-burst weapon require follow-up rather than an assumed one-shot.
Bait Chain Hook before engaging. Keep a route to your team and do not rely on Power Block to prevent displacement.
Our counter guide does not recommend Doomfist / Junker Queen against Roadhog. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guideCovered means a Strong listed counter. Situational means a Good or Situational partial answer. Exposed means this enemy pressures a pick but no counter is listed in your pool. Unlisted matchups stay unknown.
PLAN B, PLEASE
Tap a hero to ban them. See who you can still play and which swaps you lose.
Your original pool stays selected. This is just a practice scenario.
Doomfist IS BANNED
×
You lose Doomfist's best counter option in these matchups:
Doomfist was your swap here.
Mobility lets Doomfist keep pace with Kiriko and continue pressure through attempted disengages.
Doomfist was your swap here.
Mobility lets Doomfist keep pace with Moira and continue pressure through attempted disengages.
0% weighted coverage. 0 / 3.25 threat points answered.
One hero remains. The score and percentile require 2–4 heroes, so neither is rated here.
Junker Queen IS BANNED
×
You lose Junker Queen's best counter option in these matchups:
Junker Queen was your swap here.
Close-range pressure and sustain punish Mizuki when they commit into Queen's effective space.
1.9% weighted coverage. 0.13 / 6.5 threat points answered.
One hero remains. The score and percentile require 2–4 heroes, so neither is rated here.
03 · BUILD A BETTER BENCH
One hero to learn. More ways out of a bad matchup.

Keep your picks. Add a new way to fight back.
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Examples of the matchups you improve by learning this hero.
Mobility lets D.Va contest Pharah's vertical space and force them off comfortable angles.
Defense Matrix denies key ranged pressure while Boosters let D.Va force Torbjörn out of position.
Start with these matchups when you practice the new pool.
D.Va brings different weaknesses too. Check these before you swap.
CoverageBefore 9% After 16.5%
Pool scoreBefore 16 After 32 /100
Coverage gain: +7.5 percentage points, including the new pool's own weaknesses.
Before: 0.88 / 9.75 threat points. After: 2.19 / 13.25.
Adding a slot changes pool size; same-size percentiles are not compared. These recommendations are alternatives, not a combined pool.

Keep your picks. Add a new way to fight back.
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Examples of the matchups you improve by learning this hero.
Reinhardt can force a close brawl, reduce poke value and pressure Zarya through sustained frontline contact.
Shielded approach and close-range pressure reduce Mei's poke value and force a direct brawl.
Start with these matchups when you practice the new pool.
Reinhardt brings different weaknesses too. Check these before you swap.
CoverageBefore 9% After 15.8%
Pool scoreBefore 16 After 31 /100
Coverage gain: +6.9 percentage points, including the new pool's own weaknesses.
Before: 0.88 / 9.75 threat points. After: 2.38 / 15.
Adding a slot changes pool size; same-size percentiles are not compared. These recommendations are alternatives, not a combined pool.
Matchups reviewed for 2026-10-06. This measures listed matchups, not player skill, map fit, or the current live meta.
NEXT STEP
Upload your final scoreboard and see what actually happened.
HOW THE COURT SCORES IT
Hero Pool Score: practical matchup coverage, balanced against every 2-, 3- and 4-hero pool in your role. Each size gets equal weight. The score combines that standing with your actual coverage, so being a great pair does not hide big gaps. It is a matchup guide, not a promise of wins. Season 5 includes conditional kit inferences for new and reworked heroes; this percentile compares the listed graph, not observed match results.
Coverage: Strong threats count for 1 point, Good for ½ and Situational for ¼. Your best listed answer covers all, half or a quarter of a threat respectively. Conditional answers help, but do not erase a weakness. Shared threats count for each hero they pressure.
Among pools your size: the secondary percentile shows how efficiently you use your slots. Top 10% means your coverage beats roughly nine out of ten pools with the same role and number of heroes. Ties share a rank.
Next heroes: the first option brings the largest useful gain against your current threats. The second offers different coverage. Each must also improve the coverage rate of the resulting pool, including its new weaknesses. With four picks, we test replacements and name the hero to swap out. Options are alternatives, not a promise that both belong in the same pool.
Map, execution and team composition still matter. Missing matchups are unknown, not proof of safety. Check how the latest patch hits your heroes, explore the reasons in Overwatch Counters or broader performance on the Tier List. Shared links recalculate with the current catalog; no result snapshots are stored.