Runasapi
2 / 2 favorable picks
See map statistics
D.Va: +2 points
Reinhardt: +1.7 points
Win rate compared with the same hero across all maps. Points means percentage points.
YOUR BENCH, ON TRIAL
Pick 2–4 heroes from one role. We compare their listed Counters, show where a swap covers another pick's weakness, and find your next heroes to learn.
THE VERDICT · TANK
Good coverage. Most bad matchups have an exit.
Your score balances listed matchup coverage with the benchmark across 2–4 heroes in your role. It measures your options, not your skill.
Your picks against enemies that threaten this pool. A hero can help even when another pick is the stronger counter.
35% weighted coverage. 3.06 / 8.75 threat points answered. Strong counters cover more than conditional ones.
among 2-hero Tank pools.
Your pool's same-size percentile is 99.5. Ties share a rank. This is a comparison with other pools, not a win rate or coverage percentage.
01 · THE READOUT
D.Va can reach Ana quickly, force defensive cooldowns and deny comfortable backline positioning.

Tier is the hero’s current place in our Tier List. Buff means a recent strengthening, Nerf a weakening, Mixed both, and Rework a changed kit. Tap a badge to see what changed.
The tiers shown are for PC Competitive Role Queue, Bronze to Diamond. Updated 2026-10-20.
Patch reviewed: 2026-10-06, including hotfixes. Your pool score uses counter matchups; these badges do not add or subtract points.
Where does your whole pool have room to play? Maps with more favorable picks come first. Each row compares that hero with their own usual results.
2 / 2 favorable picks
D.Va: +2 points
Reinhardt: +1.7 points
Win rate compared with the same hero across all maps. Points means percentage points.
1 / 2 favorable picks
D.Va: +2.3 points
Reinhardt: -0.6 points
Win rate compared with the same hero across all maps. Points means percentage points.
1 / 2 favorable picks
D.Va: +1.8 points
Reinhardt: 0 points
Win rate compared with the same hero across all maps. Points means percentage points.
1 / 2 favorable picks
D.Va: +1.8 points
Reinhardt: -3 points
Win rate compared with the same hero across all maps. Points means percentage points.
Favorable means at least 1 percentage point above that hero's usual win rate. Below usual means at least 1 point lower; smaller differences count as around usual. Missing data stays unknown.
These are individual hero results, not a combined pool win rate or a prediction of your next match. More favorable picks means more alternatives if you need to switch.
PC Competitive Role Queue, all tiers · 2026-10-15. Select a hero for their map guide and source details.
02 · KNOW THE OPPOSITION
See who forces a difficult fight, why they do it, and which pick can help.
RamattraPressures D.Va, ReinhardtExposedNemesis pressure is not shut down by Defense Matrix and punishes D.Va when she commits at close range.
Defense Matrix won't stop Nemesis Form punches. Back off when he transforms and re-engage once it ends.
Ramattra's sustained brawl pressure punishes Reinhardt when they cannot disengage or reset the frontline.
Don't get stuck in long brawls with Ramattra. Back off when he's in Nemesis Form, then re-engage when it ends.
Our counter guide does not recommend D.Va / Reinhardt against Ramattra. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guide
MaugaPressures ReinhardtExposedHigh sustained damage and self-sustain punish Reinhardt in prolonged tank-to-tank engagements.
Avoid long tank-to-tank trades with Mauga. Swing short trades and back off when your shield is low.
Our counter guide does not recommend D.Va / Reinhardt against Mauga. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guide
PharahYour swap: D.VaSituationalVertical pressure attacks Reinhardt from angles their close-range frontline tools struggle to contest.
You can't pressure Pharah from the ground. Play under roofs, hold your shield up and ask your hitscan to contest her.
Mobility lets D.Va contest Pharah's vertical space and force them off comfortable angles.
SymmetraPressures D.VaExposedHigh close-range pressure punishes D.Va for committing into the team and makes extended dives expensive.
Don't dive into Symmetra's turrets and beam. Take short engages and boost out before her beam ramps up.
Our counter guide does not recommend D.Va / Reinhardt against Symmetra. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guide
ZaryaYour swap: ReinhardtSituationalBeam damage bypasses Defense Matrix, forcing D.Va to give ground in sustained frontline fights.
Matrix can't eat Zarya's beam. Avoid long frontline trades, don't shoot her bubbles, and take high ground where she can't follow.
Reinhardt can force a close brawl, reduce poke value and pressure Zarya through sustained frontline contact.
ZenyattaPressures ReinhardtExposedDiscord amplifies focus fire into Reinhardt's large health pool and makes prolonged frontline exposure costly.
When discorded, keep your shield up and back off. Ask your team to pressure Zenyatta so you can play forward.
Our counter guide does not recommend D.Va / Reinhardt against Zenyatta. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guide
BaptisteYour swap: D.VaSituationalHigh-ground ranged pressure and Immortality Field give teammates time to survive Reinhardt’s engage.
Don't charge into Immortality Field. Bait it with pressure first, then commit once it's on cooldown.
D.Va can reach Baptiste quickly, force defensive cooldowns and deny comfortable backline positioning.
BastionYour swap: D.VaSituationalHeavy sustained damage rapidly punishes Reinhardt whenever defensive resources are unavailable.
Keep your shield up when Bastion transforms. Break line of sight and wait for his window to end before swinging.
Defense Matrix denies key ranged pressure while Boosters let D.Va force Bastion out of position.
Covered means a Strong listed counter. Situational means a Good or Situational partial answer. Exposed means this enemy pressures a pick but no counter is listed in your pool. Unlisted matchups stay unknown.
PLAN B, PLEASE
Tap a hero to ban them. See who you can still play and which swaps you lose.
Your original pool stays selected. This is just a practice scenario.
D.Va IS BANNED
×
You lose D.Va's best counter option in these matchups:
D.Va was your swap here.
Mobility lets D.Va contest Pharah's vertical space and force them off comfortable angles.
D.Va was your swap here.
D.Va can reach Baptiste quickly, force defensive cooldowns and deny comfortable backline positioning.
0% weighted coverage. 0 / 5.25 threat points answered.
One hero remains. The score and percentile require 2–4 heroes, so neither is rated here.
Reinhardt IS BANNED
×
You lose Reinhardt's best counter option in these matchups:
Reinhardt was your swap here.
Reinhardt can force a close brawl, reduce poke value and pressure Zarya through sustained frontline contact.
Reinhardt was your swap here.
Shielded approach and close-range pressure reduce Brigitte's poke value and force a direct brawl.
0% weighted coverage. 0 / 3.5 threat points answered.
One hero remains. The score and percentile require 2–4 heroes, so neither is rated here.
03 · BUILD A BETTER BENCH
One hero to learn. More ways out of a bad matchup.

Keep your picks. Add a new way to fight back.
+
Examples of the matchups you improve by learning this hero.
High sustained damage and self-sustain punish Ramattra in prolonged tank-to-tank engagements.
Mauga can sustain close-range pressure across Roadhog's short absorption window, making prolonged exposed trades costly.
Start with these matchups when you practice the new pool.
Mauga brings different weaknesses too. Check these before you swap.
CoverageBefore 35% After 36.8%
Pool scoreBefore 58 After 60 /100
Coverage gain: +1.8 percentage points, including the new pool's own weaknesses.
Before: 3.06 / 8.75 threat points. After: 5.25 / 14.25.
Adding a slot changes pool size; same-size percentiles are not compared. These recommendations are alternatives, not a combined pool.

Keep your picks. Add a new way to fight back.
+
Examples of the matchups you improve by learning this hero.
Mobile frontline pressure and a frontal barrier let D.Mon contest Symmetra's space without giving them easy angles.
Start with these matchups when you practice the new pool.
D.Mon brings different weaknesses too. Check these before you swap.
CoverageBefore 35% After 35.3%
Pool scoreBefore 58 After 59 /100
Coverage gain: +0.3 percentage points, including the new pool's own weaknesses.
Before: 3.06 / 8.75 threat points. After: 4.94 / 14.
Adding a slot changes pool size; same-size percentiles are not compared. These recommendations are alternatives, not a combined pool.
Matchups reviewed for 2026-10-06. This measures listed matchups, not player skill, map fit, or the current live meta.
NEXT STEP
Upload your final scoreboard and see what actually happened.
HOW THE COURT SCORES IT
Hero Pool Score: practical matchup coverage, balanced against every 2-, 3- and 4-hero pool in your role. Each size gets equal weight. The score combines that standing with your actual coverage, so being a great pair does not hide big gaps. It is a matchup guide, not a promise of wins. Season 5 includes conditional kit inferences for new and reworked heroes; this percentile compares the listed graph, not observed match results.
Coverage: Strong threats count for 1 point, Good for ½ and Situational for ¼. Your best listed answer covers all, half or a quarter of a threat respectively. Conditional answers help, but do not erase a weakness. Shared threats count for each hero they pressure.
Among pools your size: the secondary percentile shows how efficiently you use your slots. Top 10% means your coverage beats roughly nine out of ten pools with the same role and number of heroes. Ties share a rank.
Next heroes: the first option brings the largest useful gain against your current threats. The second offers different coverage. Each must also improve the coverage rate of the resulting pool, including its new weaknesses. With four picks, we test replacements and name the hero to swap out. Options are alternatives, not a promise that both belong in the same pool.
Map, execution and team composition still matter. Missing matchups are unknown, not proof of safety. Check how the latest patch hits your heroes, explore the reasons in Overwatch Counters or broader performance on the Tier List. Shared links recalculate with the current catalog; no result snapshots are stored.