New Junk City
2 / 2 favorable picks
See map statistics
Anran: +1 points
Torbjörn: +2.6 points
Win rate compared with the same hero across all maps. Points means percentage points.
YOUR BENCH, ON TRIAL
Pick 2–4 heroes from one role. We compare their listed Counters, show where a swap covers another pick's weakness, and find your next heroes to learn.
THE VERDICT · DAMAGE
A workable bench. A few matchups can still box you in.
Your score balances listed matchup coverage with the benchmark across 2–4 heroes in your role. It measures your options, not your skill.
Your picks against enemies that threaten this pool. A hero can help even when another pick is the stronger counter.
17.9% weighted coverage. 1.56 / 8.75 threat points answered. Strong counters cover more than conditional ones.
among 2-hero Damage pools.
Your pool's same-size percentile is 90.9. Ties share a rank. This is a comparison with other pools, not a win rate or coverage percentage.
01 · THE READOUT
Turret pressure and strong self-survival make D.Mon's aggressive positioning easier to track and punish.

Tier is the hero’s current place in our Tier List. Buff means a recent strengthening, Nerf a weakening, Mixed both, and Rework a changed kit. Tap a badge to see what changed.
The tiers shown are for PC Competitive Role Queue, Bronze to Diamond. Updated 2026-10-20.
Patch reviewed: 2026-10-06, including hotfixes. Your pool score uses counter matchups; these badges do not add or subtract points.
Where does your whole pool have room to play? Maps with more favorable picks come first. Each row compares that hero with their own usual results.
2 / 2 favorable picks
Anran: +1 points
Torbjörn: +2.6 points
Win rate compared with the same hero across all maps. Points means percentage points.
2 / 2 favorable picks
Anran: +1.4 points
Torbjörn: +1.7 points
Win rate compared with the same hero across all maps. Points means percentage points.
2 / 2 favorable picks
Anran: +1.2 points
Torbjörn: +1.6 points
Win rate compared with the same hero across all maps. Points means percentage points.
1 / 2 favorable picks
Anran: +0.1 points
Torbjörn: +3.8 points
Win rate compared with the same hero across all maps. Points means percentage points.
Favorable means at least 1 percentage point above that hero's usual win rate. Below usual means at least 1 point lower; smaller differences count as around usual. Missing data stays unknown.
These are individual hero results, not a combined pool win rate or a prediction of your next match. More favorable picks means more alternatives if you need to switch.
PC Competitive Role Queue, all tiers · 2026-10-15. Select a hero for their map guide and source details.
02 · KNOW THE OPPOSITION
See who forces a difficult fight, why they do it, and which pick can help.
PharahPressures Anran, TorbjörnExposedVertical pressure keeps Pharah outside Anran's preferred range and forces them to fight on unfavorable angles.
You can't contest Pharah from the ground. Play under cover and roofs, and let your hitscan teammates deal with her before you push.
Rockets can pressure the turret and Torbjörn from outside his preferred ground angles; use cover between volleys.
Keep your turret under cover so Pharah can't hit it easily. Stay under roofs and let your hitscan contest her.
Our counter guide does not recommend Anran / Torbjörn against Pharah. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guide
JunkratPressures Anran, TorbjörnExposedHigh burst and area denial punish Anran for entering predictable paths or fighting in confined space.
Avoid predictable chokes and narrow paths where Junkrat's spam lands. Take wider routes and engage from angles he isn't already covering.
Timing and team support matter. High burst and area denial punish Torbjörn for entering predictable paths or fighting in confined space.
Avoid narrow chokes where Junkrat spam lands. Place your turret out of his splash, and take wider routes.
Our counter guide does not recommend Anran / Torbjörn against Junkrat. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guide
D.VaPressures TorbjörnExposedDefense Matrix denies key ranged pressure while Boosters let D.Va force Torbjörn out of position.
D.Va's Defense Matrix eats your shots. Bait it first, then fire, and keep your turret near your team.
Our counter guide does not recommend Anran / Torbjörn against D.Va. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guide
EmrePressures TorbjörnExposedAccurate ranged burst and explosive pressure punish Torbjörn before they can comfortably reach their preferred range.
Emre can punish you at range. Place your turret behind cover and don't stand exposed in their lanes.
Our counter guide does not recommend Anran / Torbjörn against Emre. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guide
KirikoPressures Anran, TorbjörnExposedTiming and team support matter. Protection Suzu cleanses burn pressure and can deny the burst window Anran needs to finish targets.
Expect your burn window to get cleansed. Bait Kiriko's defensive cooldown with a smaller push before committing to your real engage.
Team protection and ranged pressure can help against Torbjörn; the measured advantage is mainly a teamfight signal.
Kiriko can protect targets you're about to finish. Bait her cooldowns, then commit once they're spent.
Our counter guide does not recommend Anran / Torbjörn against Kiriko. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guide
SojournPressures TorbjörnExposedRanged pressure can clear the turret while a charged rail shot threatens Torbjörn across open angles.
Stay out of Sojourn's open lanes. Place your turret behind cover so it isn't cleared from range.
Our counter guide does not recommend Anran / Torbjörn against Sojourn. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guide
VenturePressures AnranExposedBurrow mobility and burst let Venture reach Anran, force defensive cooldowns and escape after committing.
Venture wants to dive you and escape. Stay near your team, keep your escape until after they commit, then punish them as they try to leave.
Our counter guide does not recommend Anran / Torbjörn against Venture. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guide
WidowmakerPressures TorbjörnExposedLong-range pick pressure punishes Torbjörn whenever they expose predictable sightlines.
Avoid long sightlines. Place your turret on short angles and play corners Widowmaker can't see.
Our counter guide does not recommend Anran / Torbjörn against Widowmaker. Use the advice above to play the matchup, or explore another pick in the guide.
See the full counter guideCovered means a Strong listed counter. Situational means a Good or Situational partial answer. Exposed means this enemy pressures a pick but no counter is listed in your pool. Unlisted matchups stay unknown.
PLAN B, PLEASE
Tap a hero to ban them. See who you can still play and which swaps you lose.
Your original pool stays selected. This is just a practice scenario.
Anran IS BANNED
×
You lose Anran's best counter option in these matchups:
Anran was your swap here.
Anran can reach Illari quickly, force defensive cooldowns and deny comfortable backline positioning.
Anran was your swap here.
Mobility lets Anran keep pace with Wuyang and continue pressure through attempted disengages.
0% weighted coverage. 0 / 4.75 threat points answered.
One hero remains. The score and percentile require 2–4 heroes, so neither is rated here.
Torbjörn IS BANNED
×
You lose Torbjörn's best counter option in these matchups:
Torbjörn was your swap here.
Turret pressure and strong self-survival make D.Mon's aggressive positioning easier to track and punish.
Torbjörn was your swap here.
Turret pressure and strong self-survival make Moira's aggressive positioning easier to track and punish.
0% weighted coverage. 0 / 4 threat points answered.
One hero remains. The score and percentile require 2–4 heroes, so neither is rated here.
03 · BUILD A BETTER BENCH
One hero to learn. More ways out of a bad matchup.

Keep your picks. Add a new way to fight back.
+
Examples of the matchups you improve by learning this hero.
Echo can match Pharah's vertical mobility and pressure them directly in the air.
Vertical mobility and burst let Echo attack Junkrat from angles that are difficult to contest consistently.
Start with these matchups when you practice the new pool.
Echo brings different weaknesses too. Check these before you swap.
CoverageBefore 17.9% After 27.2%
Pool scoreBefore 35 After 50 /100
Coverage gain: +9.3 percentage points, including the new pool's own weaknesses.
Before: 1.56 / 8.75 threat points. After: 3.13 / 11.5.
Adding a slot changes pool size; same-size percentiles are not compared. These recommendations are alternatives, not a combined pool.

Keep your picks. Add a new way to fight back.
+
Examples of the matchups you improve by learning this hero.
Vertical pressure keeps Pharah outside Venture's preferred range and forces them to fight on unfavorable angles.
Vertical pressure attacks Reinhardt from angles their close-range frontline tools struggle to contest.
Start with these matchups when you practice the new pool.
Pharah brings different weaknesses too. Check these before you swap.
CoverageBefore 17.9% After 23%
Pool scoreBefore 35 After 44 /100
Coverage gain: +5.1 percentage points, including the new pool's own weaknesses.
Before: 1.56 / 8.75 threat points. After: 3.5 / 15.25.
Adding a slot changes pool size; same-size percentiles are not compared. These recommendations are alternatives, not a combined pool.
Matchups reviewed for 2026-10-06. This measures listed matchups, not player skill, map fit, or the current live meta.
NEXT STEP
Upload your final scoreboard and see what actually happened.
HOW THE COURT SCORES IT
Hero Pool Score: practical matchup coverage, balanced against every 2-, 3- and 4-hero pool in your role. Each size gets equal weight. The score combines that standing with your actual coverage, so being a great pair does not hide big gaps. It is a matchup guide, not a promise of wins. Season 5 includes conditional kit inferences for new and reworked heroes; this percentile compares the listed graph, not observed match results.
Coverage: Strong threats count for 1 point, Good for ½ and Situational for ¼. Your best listed answer covers all, half or a quarter of a threat respectively. Conditional answers help, but do not erase a weakness. Shared threats count for each hero they pressure.
Among pools your size: the secondary percentile shows how efficiently you use your slots. Top 10% means your coverage beats roughly nine out of ten pools with the same role and number of heroes. Ties share a rank.
Next heroes: the first option brings the largest useful gain against your current threats. The second offers different coverage. Each must also improve the coverage rate of the resulting pool, including its new weaknesses. With four picks, we test replacements and name the hero to swap out. Options are alternatives, not a promise that both belong in the same pool.
Map, execution and team composition still matter. Missing matchups are unknown, not proof of safety. Check how the latest patch hits your heroes, explore the reasons in Overwatch Counters or broader performance on the Tier List. Shared links recalculate with the current catalog; no result snapshots are stored.